Our Dragonstone campaign continued last Friday.
Having chased Vroom Vroom’s Earthvan to an abandoned manor on Aurumdor’s western shore, he and his friends Skarsnik and Fredd continue their investigation. They let Sam, a defeated thug, lead the way to a stash of weapons guarded by his fellows. Upon meeting up with his friends, Sam immediately made a run for it. A chaotic fight ensued between the party, Sam, two archers, a bandit and a hobgoblin. Fredd, now confident in his abilities, dominated the fight with his Eldritch Blast.
The party learned that a few dozen mêlee weapons, each emblazoned with the dual-headed eagle of the United Empire of Aurumdor, were being smuggled by the gang. After recuperating for the night, in the repaired black Earthvan of the smugglers, the party resumed their exploration of the mansion’s cellars.
Proceeding into the room marker with “DANGER”, the party was confronted by six skeletons, soon joined by a skeletal alchemist entering from a secret room. The party, Vroom Vroom and his roundhouse kick out front, managed to defeat the skeletons and gain entry to the hidden laboratory. They looted the gold objects and gained a legendary philosopher’s stone.
With the cellars explored, the trio prepared to explore the rest of the mansion...
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